Feb 15, 2006, 06:43 AM // 06:43
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#41
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Wilds Pathfinder
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Quote:
Originally Posted by Mandy Memory
Another thing I would like to see if more extreme height differences...that slider doesnt move very far...
perhaps you could have:
Height slider(affects height)
Muscle slider(affects appearences of muscle, similar to SanAndreas)
Weight slider(affects "roundness/stickness" of character, again already in SanAndreas)
This stuff has all been done on worse systems than the minimum requirements for GW, so honestly...its not a matter of if it can be done, but if they will.
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That could be pretty awesome. Although what do you mean about muscles? Do you mean texture or actual mesh shape?
Really that would be the best option but I would be happy with being able to choose a type of body like a type of hair if that would be easier.
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Feb 15, 2006, 06:54 AM // 06:54
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#42
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Desert Nomad
Join Date: Mar 2005
Location: USA
Guild: Xen of Sigils [XoO]
Profession: W/
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Bump mapping could do muscles to a point. It would prolly be able to be turned off then as some computers might have trouble with that, (doubtful...but maybe)
This would also be less complex than mesh. (bah, I feel so useless...years as a 3d animator and no way to help.)
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Feb 15, 2006, 01:22 PM // 13:22
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#43
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Ascalonian Squire
Join Date: Feb 2006
Location: SW Missouri
Guild: Mystical Chaos
Profession: W/
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Sounds good to me.
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Feb 17, 2006, 10:23 PM // 22:23
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#45
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Ascalonian Squire
Join Date: Feb 2006
Guild: Beastin Mugs (BM)
Profession: W/Mo
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/signed
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Feb 17, 2006, 10:48 PM // 22:48
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#46
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Frost Gate Guardian
Join Date: Dec 2005
Guild: PS
Profession: Mo/W
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Quote:
Originally Posted by Ristaron
Quoted for the 100% sensibility of the post, as well as summing up all issues.
I just have a few things to clarify on:
Concerning monk and warrior body types: if they're the same, why do warriors have potbellies and monks don't? Why do male warrior legs look absolutely stupid while wearing chainmail armour, meanwhile tattooed monk legs look defined and not bowed?
Concerning warrior faces: they're all the he-man/conan/barbarian king brouhaha stereotype. I would personally take finess over raw force any day, and I would love to have a character that reflected it.
I have truly become annoyed to see every 7 ft tall bulldozer rush at me when I play caster in CA, and usually I just do a little magic and avoid them. But if several toned fighters (as in people who look like they've been trained) rushed at me I would hit x and r because holy crap they're about to kick my ass!
I don't care if I'm becoming redundant, this rant is making me feel better.
If it isn't too advanced, you could make two bars:
body fat (1% - 50% for the extremes (anything above 50 is just disgusting, not to be discriminatory)) and
body muscle
You can use the height bar to set the height, and then move either indicator of the body fat/body muscle bars, which are opposite (so when you move one to 'more', the other one goes 'less'). In this way, you can have chunky warriors who look like they can pack a few punches -- but that's all they'll be able to do... or you can have lean athletic fighters who look like they could hamstring you, sever the tendons to your wrist, and carve their name in your neck all before you could begin casting your defensive spell.
You could also have necromancers who look like they won't break the moment you touch them... or elementalists who don't look like they've been locked in a closet and starved for the past year.
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/signed
Howeevr i want 1%-100% body fat bar!
That woudl be so great, i would make al lmy chars 100% body fat!
That would be so funny!
BLOB TO DA RESCUEEEE!!!!!!
+ Opponents in PVP would fall down laughing giving me enuff time to kill them
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Feb 17, 2006, 11:51 PM // 23:51
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#47
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Krytan Explorer
Join Date: Jan 2006
Location: I live in Konglevegen
Profession: N/
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1 thing to do:
/signed
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Feb 18, 2006, 12:31 AM // 00:31
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#48
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Wilds Pathfinder
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/signed
I hate the look of my skinny necro, it's just so ugly.
Eye color, more hair styles, and even nose shapes should be added too.
(also hate how my red 8k undies dont match my green hair can we change the undie color with dye :P)
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Feb 18, 2006, 12:56 AM // 00:56
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#49
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Frost Gate Guardian
Join Date: Feb 2006
Location: Houston, Texas
Guild: Arcane Nexus (ANX)
Profession: R/Me
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/100% without a doubt signed!
I would LOVE to see this implemented.
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Feb 18, 2006, 01:00 AM // 01:00
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#50
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Academy Page
Join Date: Feb 2006
Location: Houston, TX
Guild: Arcane Nexus
Profession: N/R
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/signed and a massive signet of Approval
This would be awesome to have!
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Feb 19, 2006, 01:11 AM // 01:11
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#51
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Krytan Explorer
Join Date: Dec 2005
Location: United States [KS]
Guild: [none]
Profession: R/W
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Down With Hulky Warriors
LOOK AT THESE PICS! Which would you rather want to play?
I MEAN CMON change them change them changnnngnengnegne them!
also look at the warriors endurance skill, with a ranger on it!
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Feb 19, 2006, 01:45 AM // 01:45
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#52
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Frost Gate Guardian
Join Date: Oct 2005
Location: New Jersey
Guild: The Adventurer's Society [TAS]
Profession: Me/N
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/signed.
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Feb 19, 2006, 01:50 AM // 01:50
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#53
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Desert Nomad
Join Date: Mar 2005
Location: USA
Guild: Xen of Sigils [XoO]
Profession: W/
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Quote:
Originally Posted by Meneldil
LOOK AT THESE PICS! Which would you rather want to play?
I MEAN CMON change them change them changnnngnengnegne them!
also look at the warriors endurance skill, with a ranger on it!
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Personally, neither...lol
I was thinking of a thinner warrior, not a change in armor.
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Feb 19, 2006, 03:42 AM // 03:42
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#54
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Furnace Stoker
Join Date: Jul 2005
Location: near SF, CA
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Guys and gals, the easiest way to implement the body type is with a horizontal axis size slider which functions independently of the vertical axis slider. At the moment, the height control / vertical slider also controls horizontal axis size -- the two functions are presently sync'd. A second independent slider would accomplish the proposed "character bulk" customization. ANET already implements latter in their other pay-for-play titles City of Heroes and City of Villains, so they already have the necessary code available. I would certainly not be surprised if we this this feature added in Factions or some other future patch.
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Feb 19, 2006, 04:52 AM // 04:52
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#55
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Wilds Pathfinder
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Quote:
Originally Posted by Meneldil
LOOK AT THESE PICS! Which would you rather want to play?
I MEAN CMON change them change them changnnngnengnegne them!
also look at the warriors endurance skill, with a ranger on it!
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That wasn't exactly the idea.. I want to be lean not have new armor. More like ranger body not ranger armor. That would make me happy enough.
Quote:
Originally Posted by lord_shar
Guys and gals, the easiest way to implement the body type is with a horizontal axis size slider which functions independently of the vertical axis slider. At the moment, the height control / vertical slider also controls horizontal axis size -- the two functions are presently sync'd. A second independent slider would accomplish the proposed "character bulk" customization. ANET already implements latter in their other pay-for-play titles City of Heroes and City of Villains, so they already have the necessary code available. I would certainly not be surprised if we this this feature added in Factions or some other future patch.
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Arena Net doesn't make those games. City of Heroes and Villains is made by Cryptic Studios.
Last edited by Quid Pro Quo; Feb 19, 2006 at 04:54 AM // 04:54..
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Feb 19, 2006, 04:54 AM // 04:54
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#56
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Desert Nomad
Join Date: Mar 2005
Location: USA
Guild: Xen of Sigils [XoO]
Profession: W/
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Anet doesnt make City of Villians, NCsoft does. I am sure they could make/get the code, but they have nothing to do with those games.
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Feb 19, 2006, 05:00 AM // 05:00
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#57
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Frost Gate Guardian
Join Date: May 2005
Location: San Diego, California
Guild: Ecks Di
Profession: E/N
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err... /signed
Warrior's Endurance does not need changing, besides a ranger is a "warrior" as any other tool depending class, eh well.
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Feb 19, 2006, 06:49 AM // 06:49
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#58
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Krytan Explorer
Join Date: Dec 2005
Location: United States [KS]
Guild: [none]
Profession: R/W
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Quote:
Originally Posted by Mandy Memory
Personally, neither...lol
I was thinking of a thinner warrior, not a change in armor.
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dude....... im making an EXAMPLE... AN EXAMPLE!!!!!!!!!!!!!!!!!!!!!!
OMGSH... im making an example ... look at the body... did i say new armor anywhere?!?!?!?!!!?!?!!
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Feb 19, 2006, 06:55 AM // 06:55
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#59
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Krytan Explorer
Join Date: Dec 2005
Location: United States [KS]
Guild: [none]
Profession: R/W
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Quote:
Originally Posted by Quid Pro Quo
That wasn't exactly the idea.. I want to be lean not have new armor. More like ranger body not ranger armor. That would make me happy enough.
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DUDE... im talking about warrior body.......................... EVERYONE BODY
not a change in armor.
everyone should be able to make their character to a scale of
bulky to skinny to fat
DONT YOU SAY "just be a girl" god damit
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